Sims career choices
Kept paintings also serve to decorate the home and improve a sim's mood. Being a space traveler earns big bucks, especially if you go the Harrison Ford route with the interstellar smuggler branch. It also grants access to the retro rocket which can be used to travel to space and bring back valuable items like space rocks and aliens.
If you want to make money, you go where the money is, and that means getting a career in business. Not only does the Investor path earn a good deal, but it also grants access to the ability to invest your sim's money in the stock market. The author branch for writers can yield some serious money. That free time is then spent writing books which can generate lucrative residual income. The Florist, on the other hand, has a higher salary and can run a floral shop for some hefty profits.
The perks of gardening far outweigh the money, however. The Gardener gains access to plants that can do all kinds of things like bribe the grim reaper to avoid death, produce cowplant milk that adds a couple days to the sim's life span, turn into a PlantSim, sell whatever you grow for potentially hefty profits or stock it in the fridge to never buy food again, and even money trees that literally grow money.
This is the best and most fun career path in Sims 4 for all the perks and fun toys it yields. Your sim will get access to a SimRay that can transform items into different items that can be worth more and sold at a profit. Patch 79 added the freelancer career, which allows Sims to work on their own time from home. Teens can take a part-time job in addition to attending high-school, while older Sims can work up to two part-time jobs. Children and teens can enroll in an afterschool activity in addition to attending school.
They function similarly to adult careers, except they are unpaid and only take place on the weekends. Discover University adds two afterschool activities that are only available to university students. Errands and odd jobs are introduced in Cottage Living and Island Living , respectively. They consist of small, once-off tasks Sims can complete for a few extra Simoleons. It pairs super well with the new Realm of Magic game pack as well. Make sure to try it out for your more fitness driven sims for a new alternative besides the Athletic career.
Delve into the beauty industry with this mod that offers careers relating to cosmetology. Make sure to add them to your list to try out. Connect with us. These outcomes can result in a Sim receiving a bonus or getting fined Simoleons, gaining or losing skill points , getting promoted , getting demoted , or getting fired.
Some jobs in The Sims had work-related dialog boxes that could appear when Sims returned from work. While these would state a situation that had happened during the Sim's workday, and apply a result of that situation, they did not present the player with any options or decisions. These were called chance cards, but the only chance involved was whether or not they would appear. Any time a Sim is at work, a Sim can encounter a chance card. The game presents the player with a scenario in the form of a text box describing a predicament or situation, and a decision a Sim must make.
The player can choose one of two options or press ignore to complete the scenario. Ignoring a chance card has no good or bad effects. Chance cards may appear randomly during the Sim's workday. If a Sim is promoted, demoted, or fired due to a chance card outcome, he or she will come home immediately. If the Sim took the carpool to work, he or she will return in the carpool for his or her new job.
If the Sim is promoted to a job that uses a helicopter as the carpool, he or she may not be able to come home until all service vehicles have left. While on vacation, a Sim can go on tour, and chance cards will involve the tour. There are numerous outcomes to all the tours.
An example: Your Sim is at Twikki Island and has gone on the island flyover in the helicopter- A bee finds its way into the helicopter.
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